I can tell you one more thing that you might like to know." They can turn people to stone merely by making eye contact. Instead you should say something to the effect of, " You identify the lizard as a Magical Beast known as a Basilisk. What two things would you like to know?" they may ask for resistances and damage reduction. In this way, a PC who successfully saves, but doesn't make a knowledge check understands the nature of the threat and can warn their companions.įurther, when a Player makes a successful Knowledge check for a creature with a signature ability of power, don't just say to the player, " You recognize that the lizard you face is a Magical Beast called a Basilisk. " You lock eyes with the unusual lizard's glowing eyes and feel all the joints of your body seizing and stiffening up. However, they may not recognize what these threats are or that the latter threat's blood will cure its petrification, while the former's will not.Īs a GM running these encounters it becomes very important to clearly describe what the person is making a saving throw for: PC's can tell their friend has been turned to stone by a crazy lady with snakes for hair or by a six-legged lizard. Players do not have to die of disease because they fail to recognize the problem with a sufficiently high Heal check. So what i would do is spend gold trying break enchantment until you're down to your last 660 gp/ or prestige, and in the unlikely event that the caster keeps rolling 1's on the caster level check then risk the fort save.ĭiagnosis of afflictions and negative conditions isn't specifically mentioned in the rules. You can also try break enchantment at 450 gold (or 2 pp)(5th level 9th caster X10) which doesn't seem to have the fort save requirement, BUT will require a caster level check. ![]() WARNING: This may cause you to die as you're turned back if you fail a dc 15 fort save. You don't actually have to be concious to request the transaction: it just means you've pre arranged this sort of thing with your faction as part of the pathfinder HMO. (otherwise you need to pay 5 pp for body recovery, and be thankful they don't charge by the pound). You can then pay either 660 GP (6th level spell X 11th level caster X10) or 2? prestige points to have flesh to stone put on you. ![]() Hopefully your party is at least willing to drag you back to civilization.
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